Author: DEROBS

  • Knowledge Interaction in Hypernetwork-based Continual Learning: Conflict and Composition

    Knowledge Interaction in Hypernetwork-based Continual Learning: Conflict and Composition

    arXiv:2610.15677v1 Announce Type: new Abstract: Continual learning aims to adapt pretrained large language models (LLMs) to evolving data while preserving their pretrained capabilities. A central challenge is catastrophic forgetting: adaptation to new data can impair performance on previously learned knowledge. Since continual learning commonly changes model parameters, the model's predictions may draw on knowledge from the base model, the parameter update, and the input context. Understanding how these sources interact is essential: conflicts reveal whether new knowledge can override outdated knowledge, while multi-hop reasoning tests whether new knowledge can be composed with existing knowledge to support generalization. We study these interactions in a hypernetwork-based adaptation framework, where a shared network generates adapters from context, allowing a frozen base model to adapt without task-specific updates. We find that, under knowledge conflict, models preferentially follow the context, and their choices depend more on where knowledge is presented than on its content. We also show that context and adapter knowledge perturb the base model's representations along directions orthogonal to its clean hidden states, enabling us to derive steering vectors that control which source the model follows. In multi-hop reasoning, we find that models fail to reliably compose knowledge across the three sources, with the key breakdown arising from the interaction of the hypernetwork with both the base model and the context. Code and reproduction materials: https://github.com/missswiftie/Knowledge-Interaction-in-CL

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15677

  • Radioactive Feedback: Tracing Models Trained by Label-Only LLM Supervision

    Radioactive Feedback: Tracing Models Trained by Label-Only LLM Supervision

    arXiv:2610.15685v1 Announce Type: new Abstract: Conventional distillation transfers capability through teacher-generated demonstrations. LLM-as-a-Judge knowledge distillation offers a distinct and increasingly practical alternative. In the label-only variant studied here, the student generates every response and improves from scalar scores alone. Prior work shows that this non-demonstrative feedback can improve student capability, but it creates a fundamentally different provenance problem. No teacher-generated answer enters the student's training set, so any evaluator-specific trace must pass through a low-bandwidth reward signal rather than copied text. Existing watermarks and distillation detectors do not cover this score-only channel. We introduce Radioactive Feedback, which encodes a registered pattern of behavioral preferences in the rewards themselves. The evaluator applies bounded pointwise adjustments to quality-qualified responses, allowing repeated optimization to transfer the pattern to a student trained by another party. Experiments on code and mathematics show that the registered preferences transfer through scores alone and across datasets, enabling black-box detection against a fixed reference pool.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15685

  • FARL: A Fully Automated Pipeline of RL Interface and Solver Design

    FARL: A Fully Automated Pipeline of RL Interface and Solver Design

    arXiv:2610.15691v1 Announce Type: new Abstract: Existing reinforcement learning (RL) largely focuses on optimizing learning algorithms within a pre-defined task formulation, while applying RL to new tasks still relies heavily on human expertise to design the learning pipeline: what an agent observes, how it is rewarded, which algorithm it uses, and how training is configured. Automating these choices is challenging because they are tightly coupled. We introduce FARL (Fully Automated Reinforcement Learning), a framework that automates RL design by jointly searching observation and reward programs, learning algorithms, and training settings. FARL uses training statistics and observed behavior to diagnose failures, propose changes, and test whether they improve learning. Its search preserves diverse candidates and the controls needed for these tests, using a staged budget to screen designs before investing in longer training. Experimental memory records each finding together with its conditions, so an unsuccessful component can be reconsidered in a different combination. Across expert-withheld and expert-available settings, FARL outperforms the evaluated automated baselines on challenging navigation, locomotion, and manipulation tasks. On Adroit Hand Relocate, FARL achieves 97.1% success at 5M training steps per policy, compared with 0% for Eureka and LiMEN and 1.0% for native Proximal Policy Optimization (PPO) under the same policy training budget.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15691

  • CondMSP: Condition-Informed and Resource-Aware Inorganic Materials Synthesis Planning

    CondMSP: Condition-Informed and Resource-Aware Inorganic Materials Synthesis Planning

    arXiv:2610.15603v1 Announce Type: new Abstract: Materials synthesis planning (MSP) connects AI-driven materials discovery to experimental realization by proposing precursors, synthesis operations, and processing conditions for a target material. Existing approaches predict these components separately or in pairs and treat conditions only as a prediction target. Consequently, MSP remains centered on recipe prediction: it leaves unexplored how conditions can serve as process context for constructing synthesis routes, and it does not address which candidate routes should be executed under limited experimental resources. We propose CondMSP, which extends MSP from recipe prediction to execution-aware planning. CondMSP predicts temperature, time, and atmosphere by combining a joint predictor with variable-specific experts, and then uses these predictions both as process context, grounding the generation and retrieval of operation sequences, and as execution requirements, specifying which thermal stages can share a furnace run and at what cost. This specification is held fixed across all compared methods; within it, CondMSP ranks routes across precursor sets by a common utility and, under furnace budgets, jointly selects routes and allocates their thermal stages by constrained optimization. CondMSP improves condition and operation prediction and, under this shared constraint, raises reference-recipe recovery from 27.9% to 32.9% at three simulated furnace runs per target and from 34.7% to 40.0% at 30 trials, while a new evaluation set of 2,344 targets supports generalization beyond oxide-dominated training chemistry.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15603

  • From Stages to States: Unified Iterative Reasoning for MLLMs

    From Stages to States: Unified Iterative Reasoning for MLLMs

    arXiv:2610.15620v1 Announce Type: new Abstract: Multimodal Chain-of-Thought (MCoT) substantially enhances the complex reasoning capabilities of Multimodal Large Language Models (MLLMs) by explicitly modeling intermediate reasoning processes. However, most learning-based MCoT methods follow a stage-centric paradigm, where different reasoning behaviors are assigned to predefined stages and optimized separately. This results in fragmented reasoning and a training-inference reasoning-state gap. To address these limitations, we propose ReState, a unified iterative reasoning framework that reformulates multimodal reasoning from a stage-driven pipeline into a state-driven dynamic process. It comprises two complementary components: Unified Reasoning State Modeling (URSM) and Closed-Loop Reasoning-State Learning (CRSL). URSM unifies reasoning construction, correct reasoning preservation, and erroneous reasoning correction as reasoning-state transitions within a shared state space, enabling these heterogeneous reasoning behaviors to be learned jointly. CRSL further incorporates self-generated historical reasoning states during training and recursively updates the current state during inference, thereby mitigating the reasoning-state gap and enabling iterative self-refinement without requiring an additional reflection module, critic, or independent correction stage. Furthermore, we construct VersaCoT-10K, a high-quality CoT dataset spanning eight visual reasoning domains, which provides diverse supervision for multi-domain reasoning and reasoning-state refinement. Extensive experiments demonstrate that ReState exhibits strong adaptability across different MLLM backbones and achieves strong performance on multiple public reasoning benchmarks, supporting the shift from stage-centric reasoning toward state-centric reasoning. Our data and code are available at https://github.com/YuChuang1205/ReState

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15620

  • Big-Big-SycoBench: A Benchmark to Detect Sycophancy Through Model Responses to Valid vs. Invalid Arguments

    Big-Big-SycoBench: A Benchmark to Detect Sycophancy Through Model Responses to Valid vs. Invalid Arguments

    arXiv:2610.15634v1 Announce Type: new Abstract: Sycophancy in large language models risks amplifying unsupported claims or beliefs across the knowledge ecosystem as these systems increasingly contribute to research synthesis, evaluation, and decision-making. A reliable model should revise its judgement when a user identifies a genuine flaw, but should resist pushback based on fallacies, emotion, or irrelevant appeals to authority. While sycophancy is usually measured on questions with a verifiable answer, the evaluative tasks in which it is most difficult to detect have no such ground truth. We introduce Big-Big-SycoBench, which measures sycophancy through argument discernment: the ability to revise an evaluation after valid criticism while resisting invalid pressure. The benchmark consists of 450 text artefacts with 5,400 arguments for raising or lowering their quality scores, each reviewed by one or more of twelve human annotators. An LLM scores each artefact twenty times to establish its baseline score and uncertainty. The model is then given a valid or invalid argument and asked to update its score. We only count a revision if it exceeds the model's own baseline variability. We use the resulting score delta to distinguish responsiveness to valid arguments from compliance with invalid ones. Across ten models, responsiveness is 88-95\% for seven, 76-77\% for Kimi K3 and GLM-5.3, and 32\% for Opus 5.5. Compliance ranges from 0.2\% for GPT-6 Astra to 95\% for GPT-4o. Big-Big-SycoBench is intended to guide the development of models whose judgements can be corrected by sound arguments, but not displaced by unsupported pressure.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15634

  • Recall What Is Missing: Composing Evidence from Long-Term Agent Memory

    Recall What Is Missing: Composing Evidence from Long-Term Agent Memory

    arXiv:2610.15642v1 Announce Type: new Abstract: Under a limited context budget, a long-term agent must recall not merely memories that are individually relevant, but evidence that is collectively sufficient for the current query. Conventional memory access retrieves, scores, and truncates memories, often spending multiple context slots on redundant facts while leaving complementary evidence behind. We cast the read phase of long-term memory as query-conditioned evidence composition: each memory is valued by what it adds beyond the evidence already selected. We instantiate this operation with MemPursuit, a training-free mechanism that uses the residual of a sparse convex query reconstruction as a representation-space proxy for what the current memory set is missing. By reusing the query and candidate embeddings already available from retrieval, MemPursuit progressively composes nested evidence contexts without invoking a language model or cross-encoder to score each query–memory pair. The effectiveness of our method is verified on 3 popular benchmarks in comparison to strong baselines. In fixed-budget LoCoMo experiments, MemPursuit improves end-to-end accuracy by 7.2 percentage points at Top-10 and 5.5 percentage points at Top-20, with consistent gains across multiple memory frameworks, while achieving a 32.9$\times$ speedup in median reranking latency over fully batched BGE-v2-m3. Our implementation is available at https://github.com/FengQi-HITSZ/MemPursuit.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15642

  • Agent-Canary-Mas: End-to-End Evaluation of Protocol Risk in Long-Horizon Multi-Agent Systems

    Agent-Canary-Mas: End-to-End Evaluation of Protocol Risk in Long-Horizon Multi-Agent Systems

    arXiv:2610.15529v2 Announce Type: new Abstract: Agent-to-agent protocols allow LLM agents to discover peers, exchange results, and coordinate tool use. A locally successful protocol attack, however, may be rejected by a later agent or propagated into a consequential task decision. Measuring local exploitability alone leaves this difference unresolved and provides limited evidence about which participant caused the final outcome. We present Agent-Canary-Mas, an end-to-end evaluation system that follows protocol risk through long-horizon multi-agent tasks. It covers five risk classes and 13 subclasses across A2A, ANP, and BCS, with 975 matched malicious–benign task pairs in five business domains. A shared OpenClaw framework runs autonomous, tool-using agents under different underlying models while preserving the task and execution setup. Matched runs separate local protocol success from downstream consequences; retained evidence connects participant selection, message consumption, tool activity, and task-state changes. We further evaluate a protocol-context Guard that checks an object's authority at consequential handoffs. Across three model conditions, local attack success is frequently at or above 90%, while consequence conversion ranges from 7.1% to 100.0%. Cross-agent evidence raises macro-averaged Audit-F1 from 29.7% to 95.5%. On Finance tasks, the Guard lowers average ASR from 86.1% to 53.8% and PTCR from 65.5% to 31.2%, with a measurable completion tradeoff. These results show that protocol risk depends on how agents use exchanged objects throughout the task, and that evaluating this path supports more informative risk assessment, attribution, and defense.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15529

  • Self-Representation Alignment in Diffusion Models for Video Background Music Generation

    Self-Representation Alignment in Diffusion Models for Video Background Music Generation

    arXiv:2610.15575v1 Announce Type: new Abstract: Diffusion models have been widely used for various generative tasks. However, recent studies have demonstrated that the internal representations learned in the diffusion models' denoising process are insufficiently meaningful, which can hinder the generation performance. To address this, we propose a novel diffusion U-Net architecture enhanced by explicitly aligning the weaker representation from the earlier layer conditioned on higher noise with the better representation from the later layer conditioned on lower noise during training, which we use for the challenging multimodal task of video background music generation. Our diffusion U-Net Self-Representation Alignment (U-SRA) employs an alignment loss to effectively guide our diffusion model to learn good internal representations, thereby enabling it to produce higher-quality symbolic music conditioned on video features. We employ a cross-attention mechanism to synchronize music with video segments. Experiments on a benchmark video-music dataset demonstrate that the proposed U-SRA approach for video background music generation surpasses the state-of-the-art across key evaluation metrics, including video-music alignment and overall music quality.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15575

  • Inverse Garment Design with Visual Agents

    Inverse Garment Design with Visual Agents

    arXiv:2610.15582v1 Announce Type: new Abstract: We study the problem of inverse garment design, reconstructing simulation-ready 3D outfits with arbitrary layers from a single image, with visual agents. Unlike differentiable optimization that is time-consuming, or feed-forward methods limited by training data, we introduce DressAgent, a hierarchical agentic system that recovers garment sewing patterns through planning and closed-loop refinement grounded in physical simulation. To this end, we first present an enhanced representation based on GarmentCode for diverse styles and arbitrary dressing layers, and build the first multi-layer sewing pattern dataset with over 15K outfits for supervision and benchmarking. Inverse design then proceeds coarse to fine: In layer planning and coarse estimation, agents infer layer order and relations, peel each layer into its own view, and estimate coarse patterns. In fine-grained refinement, an agentic trio of Tailor, Critic, and Orchestrator refines patterns in a closed loop of editing, simulating, and judging against the reference with visual and measured evidence. Carefully designed tools and an evolving memory make this refinement converge on the target geometry. We also design an agentic generation method for high-fidelity textures. DressAgent outperforms feed-forward methods by a large margin, surpasses or matches differentiable optimization in a fraction of the time, and generalizes to complex layering, diverse poses, and body shapes.

    Fallback brief based on the available RSS feed; no unsupported details have been added.

    Source: arXiv
    Original article: https://arxiv.org/abs/2610.15582