Category: Other

  • Reference Wording Shapes Retrieval of Robot Task Instructions

    Reference Wording Shapes Retrieval of Robot Task Instructions

    Reference Wording Shapes Retrieval of Robot Task Instructions

    arXiv:2610.17549v1 Announce Type: new Abstract: Identifying a robot task from a short instruction is sensitive to which descriptions are available for retrieval. We investigate this effect in the natural-language instructions included with the RLBench manipulation benchmark. We extract 296 fixed descriptions from 62 publicly available task files and compare five training-free lexical rankers over 80 random choices of one indexed description per task. Exact strings assigned to conflicting task labels are excluded from the primary score. Character n-gram TF-IDF achieves 61.3% mean top-1 accuracy on the resulting held-out instructions, compared with 55.6% for BM25 and 54.9% for word TF-IDF. Across gallery choices, character TF-IDF ranges from 55.2% to 66.8%; its 5th-95th percentile range is 56.9%-64.8%. Adding a second indexed description improves character TF-IDF by 7.0 percentage points on matched queries. These results quantify the influence of reference wording and representation choice on instruction-to-task retrieval under a consistent evaluation protocol.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17549

  • Agency as a New Organizing Abstraction for Computer Science

    Agency as a New Organizing Abstraction for Computer Science

    Agency as a New Organizing Abstraction for Computer Science

    arXiv:2610.17410v1 Announce Type: new Abstract: Advances in large-scale machine learning have enabled agentic AI systems: persistent, autonomous computational entities that pursue goals, initiate actions, and interact with open environments. These systems are often framed as applications of foundation models. We argue that this framing is incomplete: agency is also a candidate new organizing abstraction for computer science. What is new is not the concept of an agent, nor runtime policy generation per se, but its general-purpose, open-ended form, in which systems can synthesize courses of action from goals, observations, and memory, over tools and environments for which no complete task-specific model was specified in advance. Thus agency becomes a systems-level abstraction as well as an AI modeling concept. Where the process abstraction organizes computation around executing programs, agency organizes it around pursuing goals under bounded resources: a process executes a program; an agent pursues a goal. From this perspective, the recurring failures of deployed agentic systems (runaway resource consumption, behavior redirected by adversarial content, opaque continuous operation) are symptoms of structural abstraction gaps, not isolated engineering defects. We examine these gaps across six dimensions (execution, interfaces, correctness, oversight, coordination, and persistence) and argue that closing them requires coordinated advances in systems,

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17410

  • SchemaWeaver: Accelerating On-Device Mobile Agentic AI via Schema-Guided Parallel LLM Decoding

    SchemaWeaver: Accelerating On-Device Mobile Agentic AI via Schema-Guided Parallel LLM Decoding

    SchemaWeaver: Accelerating On-Device Mobile Agentic AI via Schema-Guided Parallel LLM Decoding

    arXiv:2610.17436v1 Announce Type: new Abstract: Large language models (LLMs) on mobile devices can act as agents that call external software tools to complete complex tasks, but the major challenge of supporting on-device mobile agentic AI with LLMs is the long latency of LLM tool calling on mobile devices. In particular, the decode phase is the main contributor of such long latency, but is hard to speed up on mobile processors as it is bound by memory bandwidth rather than compute power. To address this limitation, in this paper we present SchemaWeaver, a new on-device mobile agentic AI technique that enforces schema-guided parallel decoding in the decode phase of LLM tool calling, to reduce its latency by producing multiple tokens in each decode pass. SchemaWeaver can be generically applied to the LLM inference engine on mobile devices without involving any training efforts or changes on LLMs, and our experiment results on major mobile SoCs and LLM families show that SchemaWeaver can reduce the LLM tool calling latency by up to 3.9 times, compared to the competitive baselines.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17436

  • Large Language Models Extend Known Research But Do Not Create New Research Directions

    Large Language Models Extend Known Research But Do Not Create New Research Directions

    Large Language Models Extend Known Research But Do Not Create New Research Directions

    arXiv:2610.17439v1 Announce Type: new Abstract: The success of autonomous research systems relies on the quality of the scientific hypotheses they generate. Recent studies report that human reviewers often rate LLM-generated ideas as more novel than those from human experts, raising hope that AI can accelerate scientific discovery. Yet it is unclear whether these models can do more than extend existing knowledge. Can LLMs drive genuine innovation by revealing new research directions, or are they limited to repeating and recombining what science already knows? This unresolved question lies at the heart of discussions about AI and the future of science. To address this, we distinguish two types of novelty: distance, which measures how far a hypothesis lies from existing work, and direction, which captures whether the hypothesis pursues new lines of inquiry beyond those already present. These two measures diverge sharply for LLM-generated work. We represent scientific papers in a shared conceptual space using a pretrained scientific-paper embedding model. Within this space, we embed 26.9 million human-authored papers across 1,325 research topics in six natural-science fields and 524,308 LLM-generated hypotheses from eight models. Distance is measured using existing metrics. To quantify direction, we introduce the orthogonal novelty score (ONS). LLMs consistently generate ideas more distant from existing work than human-authored papers, up to 16\% further when the LLM is given the papers farthest from the centre of the topic. However, LLM hypotheses have a 15–23\% lower median ONS than published papers from the same topic. Thus, LLMs move further from what is already known, but remain within established directions. This pattern persists across changes in various configurations. As a result, LLMs excel at extending the frontier but the creation of new directions is still led by human scientists.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17439

  • An FPGA-Based Spiking Neural Network for Spatiotemporal Pattern Learning and Classification

    An FPGA-Based Spiking Neural Network for Spatiotemporal Pattern Learning and Classification

    An FPGA-Based Spiking Neural Network for Spatiotemporal Pattern Learning and Classification

    arXiv:2610.17463v1 Announce Type: new Abstract: Spiking Neural Networks (SNNs) are promising for energy-efficient spatiotemporal pattern recognition at the edge, but efficient deployment and on-device adaptation require specialized hardware. In this work, we present an FPGA implementation of multilayer SNNs for spatiotemporal pattern classification, in which both inference and training take place on the same hardware. Our design adopts a temporal-forward-only training algorithm that avoids the memory and latency overhead associated with traditional Backpropagation Through Time (BPTT). A mixed-precision scheme balances training stability with resource efficiency, and architectural optimization maximizes hardware and memory utilization. We further identify and resolve hazards that arise when inference and learning share the same memory, including port conflicts between the forward and backward access patterns and read-after-write dependencies in floating-point potential accumulation. Experimental evaluations on MNIST and five multivariate time-series classification datasets demonstrate that, with fully on-chip training, our SNN model achieves accuracy comparable to SNN or LSTM trained with BPTT. Compared to CPU and GPU based implementations, our FPGA design delivers 2.5 to 6 times higher throughput while consuming an order of magnitude less energy per sample.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17463

  • EPOCH: Coverage-Aware Evolution with Experiential Preference Optimization for LLM-based Automated Heuristic Design

    EPOCH: Coverage-Aware Evolution with Experiential Preference Optimization for LLM-based Automated Heuristic Design

    arXiv:2610.17379v1 Announce Type: new Abstract: LLM-based automated heuristic design (AHD) discovers heuristics for combinatorial optimization problems (COPs), where an LLM generates candidates in an evolutionary search. Existing frameworks freeze the generator or fine-tune it on a scalar fitness signal hiding which instances each heuristic covers. Reflection-based frameworks improve heuristics with natural-language feedback, but it stays in the prompt and never reaches the generator's weights. We propose EPOCH, which makes instance coverage the objective of the evolutionary search and fine-tunes the generator to internalize reflection. Parent selection, operator allocation, and stagnation recovery all optimize how well the heuristics jointly cover the training instances, so the search returns a complementary heuristic ensemble. The generator learns from its own search by experiential preference optimization. A teacher LLM returns a natural-language insight on the generated heuristics, and the generator produces new heuristics with this insight. These improvements join the preference pairs for direct preference optimization (DPO). Since DPO only teaches the generator to rank these improvements, a reflective self-distillation (RSD) term makes it more likely to generate them on its own, and the gains accumulate over the long horizon of the search. Across COPs and open-source LLM backbones, EPOCH's heuristic ensembles outperform inference-only and fine-tuned baselines and generalize across problem scales.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17379

  • Learning to Play: Reinforcement Learning and Games

    Learning to Play: Reinforcement Learning and Games

    arXiv:2610.17391v1 Announce Type: new Abstract: Amazing breakthroughs in reinforcement learning have taken place. Computers teach themselves to play Chess and Go and beat world champions. There is talk about expanding application areas towards general artificial intelligence (AI). The breakthroughs in Backgammon, Checkers, Chess, Atari, Go, Poker, and StarCraft have shown that we can build machines that exhibit intelligent game playing of the highest level. These successes have been widely publicized in the media, and inspire AI entrepreneurs and scientists alike. Reinforcement learning in games has become a mainstream AI research topic. It is a broad topic, and the successes build on a range of diverse techniques, from exact planning algorithms, to adaptive sampling, deep function approximation, and ingenious self-play methods. Perhaps because of the breadth of these technologies, or because of the recency of the breakthroughs, there are few books that explain these methods in depth. This book covers all methods in one comprehensive volume, explaining the latest research, bringing you as close as possible to working implementations, with many references to the original research papers. The programming examples in this book are in Python, the language in which most current reinforcement learning research is conducted. We help you to get started with machine learning frameworks such as Gym, TensorFlow, and Keras, and provide exercises to help understand how AI is learning to play.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17391

  • Generalizable field of view extension for diffusion MRI via conditional flow matching

    Generalizable field of view extension for diffusion MRI via conditional flow matching

    arXiv:2610.17401v1 Announce Type: new Abstract: Incomplete field-of-view (FOV) diffusion MRI (dMRI) acquisitions compromise whole-brain white matter analysis by excluding brain regions from tractography and connectivity studies. While deep generative models for dMRI FOV extension have been proposed, their generalizability remains limited by the acquisition-dependent nature of dMRI, where signal intensity varies with b-value, gradient direction, and scanner protocol, and the inherent 4D complexity of the data, making it difficult to train models that transfer across sites or acquisition schemes without retraining. We propose a flow-matching generative model that extends the dMRI FOV in both the superior and inferior directions by predicting apparent diffusion coefficients (ADC) in six directions, conditioned on the two nearest acquired slices and the full-FOV T1w image to enforce both local diffusion continuity and anatomical consistency. The ADC representation decouples the model from acquisition-specific b-values and gradient directions, providing a middle-ground across protocols. The model was trained on 3,103 subjects (5,105 sessions) across five different datasets spanning diverse acquisition schemes (b = 500 and 1000 s/mm$^2$; 21–192 gradient directions), four single-shell (b = 1000) and one multi-shell (b = 500/1000). Evaluated on 299 subjects across five independent datasets spanning b = 750–1500 s/mm$^2$ and 32–90 gradient directions, with single- and multi-shell schemes unseen during training, the proposed method achieves significantly improved bundle Dice score on downstream tractography (p < 0.01).

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17401

  • When Goals Leak Across Relationships: How Cached Goal Representations Shape Cross-Client Decisions

    When Goals Leak Across Relationships: How Cached Goal Representations Shape Cross-Client Decisions

    arXiv:2610.17365v1 Announce Type: new Abstract: As LLM agents take on more autonomous roles, they may interact with multiple clients and counterparties whose goals and incentives conflict. If an agent maintains shared inference state across these interactions, information associated with one relationship may influence decisions made for another. We test OLMo-3-7B-Instruct in a controlled two-client environment with 20 market scenarios, where each client is assigned an opposing objective. With shared conversational memory, the model deviates from the current client's objective in 22% of eligible decisions. We then investigate how these goals are represented in the KV cache. Linear probes show that client-goal ownership becomes highly recoverable in middle layers and is concentrated in particular attention heads. We use these results to identify where to intervene in the cache and test whether these representations affect the model's decisions. Ablating the competitor's cached goal representations at these locations shifts the model toward the current client. The effect is larger for heads identified by probing than for randomly selected heads, and larger when ablating goal tokens than matched non-goal tokens from the same client. Our results show that client-specific goal representations persist in the KV cache and can causally influence decisions made for other clients, highlighting the importance of relationship-specific state isolation in persistent LLM agents.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17365

  • What Makes a Latent Space Shared? Direct and Recoverable Compatibility in Motion VAEs

    What Makes a Latent Space Shared? Direct and Recoverable Compatibility in Motion VAEs

    arXiv:2610.17376v1 Announce Type: new Abstract: A shared latent space is often assumed to make representations from different schemas directly interchangeable, yet sharing parameters, dimensionality, or a prior does not determine how corresponding instances are expressed in latent coordinates. We show that this assumption conflates recoverable correspondence, direct compatibility, and decoder reuse. In a controlled multi-schema motion VAE on HumanML3D, even identical inputs yield only $5.9$–$17.7\%$ raw Recall@1 and $0.221$–$0.484$ paired-token cosine, despite correspondence being almost perfectly recoverable after linear calibration. Cycle consistency strengthens recoverability but still leaves direct retrieval and token agreement near zero. In contrast, only $64$ paired clips raise raw Recall@1 to $88.4$–$90.3\%$ and token cosine to approximately $0.82$, making most post-hoc alignment unnecessary, although crossed decoding remains substantially worse than native reconstruction. We further find that reducing measured marginal discrepancy does not imply schema invariance. These results show that a shared backbone or prior does not ensure directly compatible latent coordinates, while limited paired correspondence can substantially improve direct compatibility in the tested setting.

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    Source: arXiv
    Original article: https://arxiv.org/abs/2610.17376